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| Patent ID | Title | Date Filed |
| 7009615 | Floating point buffer system and method for use during programmable fragment processing in a graphics pipeline
| November 30, 2001 |
| 7006101 | Graphics API with branching capabilities
| June 25, 2002 |
| 6995769 | Systems and methods for compressing rasterization setup data within a sort middle graphics architecture
| March 21, 2002 |
| 6989835 | Flexible video architecture for generating video streams
| June 27, 2001 |
| 6985150 | Accelerator control unit configured to manage multiple hardware contexts
| March 31, 2003 |
| 6985149 | System and method for decoupling the user interface and application window in a graphics application
| July 31, 2002 |
| 6982718 | System, method and computer program product for programmable fragment processing in a graphics pipeline
| November 30, 2001 |
| 6980209 | Method and system for scalable, dataflow-based, programmable processing of graphics data
| June 14, 2002 |
| 6975321 | System and method for generating multiple outputs in a single shader processing pass in a hardware graphics pipeline
| May 5, 2003 |
| 6975317 | Method for reduction of possible renderable graphics primitive shapes for rasterization
| March 12, 2002 |
| 6967659 | Circuitry and systems for performing two-dimensional motion compensation using a three-dimensional pipeline and methods of operating the same
| August 25, 2000 |
| 6963342 | Arbitration scheme for efficient parallel processing
| February 28, 2002 |
| 6961469 | Sort middle, screen space, graphics geometry compression through redundancy elimination
| July 2, 2003 |
| 6961063 | Method and apparatus for improved memory management of video images
| June 30, 2000 |
| 6954204 | Programmable graphics system and method using flexible, high-precision data formats
| November 22, 2002 |
| 6952214 | Method for context switching a graphics accelerator comprising multiple rendering pipelines
| July 12, 2002 |
| 6950106 | 3-dimensional graphic plotting apparatus
| October 28, 2003 |
| 6947053 | Texture engine state variable synchronizer
| September 27, 2001 |
| 6947047 | Method and system for programmable pipelined graphics processing with branching instructions
| June 10, 2002 |
| 6943797 | Early primitive assembly and screen-space culling for multiple chip graphics system
| June 30, 2003 |
| 6943796 | Method of maintaining continuity of sample jitter pattern across clustered graphics accelerators
| July 22, 2003 |
| 6940519 | Graphics processor, graphics card and graphics processing system
| July 16, 2003 |
| 6940514 | Parallel initialization path for rasterization engine
| April 26, 2004 |
| 6940513 | Data aware clustered architecture for an image generator
| March 5, 2004 |
| 6940512 | Image processing apparatus and method of same
| May 20, 2003 |
| 6933943 | Distributed resource architecture and system
| February 27, 2002 |
| 6933941 | Scene representation method and system
| April 10, 2001 |
| 6924808 | Area pattern processing of pixels
| March 12, 2003 |
| 6924807 | Image processing apparatus and method
| March 23, 2001 |
| 6924799 | Method, node, and network for compositing a three-dimensional stereo image from a non-stereo application
| February 28, 2002 |
| 6920618 | System and method for configuring graphics pipelines in a computer graphical display system
| December 21, 2001 |
| 6919897 | System and method for pre-processing a video signal
| August 4, 2000 |
| 6919896 | System and method of optimizing graphics processing
| March 11, 2002 |
| 6919894 | Unified memory distributed across multiple nodes in a computer graphics system
| July 21, 2003 |
| 6912608 | Methods and apparatus for pipelined bus
| April 25, 2002 |
| 6909432 | Centralized scalable resource architecture and system
| February 27, 2002 |
| 6906716 | Integrated tessellator in a graphics processing unit
| April 17, 2003 |
| 6906715 | Shading and texturing 3-dimensional computer generated images
| May 3, 2001 |
| 6900810 | User programmable geometry engine
| December 3, 2003 |
| 6900803 | Method for rasterizing graphics for optimal tiling performance
| March 12, 2002 |
| 6885376 | System, method, and computer program product for near-real time load balancing across multiple rendering pipelines
| December 30, 2002 |
| 6885375 | Stalling pipelines in large designs
| March 11, 2002 |
| 6882346 | System and method for efficiently rendering graphical data
| November 17, 2000 |
| 6870540 | System, method and computer program product for a programmable pixel processing model with instruction set
| June 19, 2001 |
| 6870539 | Systems for compositing graphical data
| November 17, 2000 |
| 6867781 | Graphics pipeline token synchronization
| November 28, 2000 |
| 6867780 | System, method and article of manufacture for allowing direct memory access to graphics vertex data while bypassing a processor
| December 6, 1999 |
| 6864894 | Single logical screen system and method for rendering graphical data
| November 17, 2000 |
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